![]() ![]() # the wet file in the folder for the track. The format is track name, a race date, coordinates and name of # These are some defaults for session length Player_json_directory_path = "c:\\Program Files (x86)\\Steam\\steamapps\\common\\rFactor 2\\UserData\\player\\player.JSON" ![]() Wetfile_directory_path = "c:\\Program Files (x86)\\Steam\\steamapps\\common\\rFactor 2\\UserData\\player\\Settings\\" # These are the standard paths if you use Steam # Set these for the locations of your files # This is your WeatherUnderground API key. I did this several years ago and don't remember where I got all the info.which also means I don't remember who all to give credit to for the parts that I may have used for inspiration. The session must have weather set to "scripted," and you need to run the track once to make sure it creates the wet file. It runs from the command line (or a python IDE) and rewrites the wet files in the folder of the track you want to use. Here is a Python 3.5 script that you can use to generate historic weather.
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